Endless space 2 wiki terrain
If there are no enemy ships in their lane, they'll fire cross-lane into an adjacent lane (the Top and Bottom lanes cannot fire on each other) cross-lane fire is always at Long range. Ships will usually fire at the opposing flotilla in the same lane if possible (an especially inviting target in an adjacent lane can pull their fire). The Center lane must always have at least 1 worth of ships in its flotilla, but the Top and Bottom can be left empty if desired.Ī ship's lane determines what range it will fight at, according to the tactics cards used by each opponent. The Center lane is always open, while the Top lane requires at least 5 and 2 ships in the fleet and the Bottom lane requires at least 10 and 3 ships in the fleet. Some modules also have special effects at the end of each phase, such as restoring a portion of shields.Īt the start of combat, you arrange the ships in your fleet into flotillas occupying the three lanes: Top, Center, and Bottom. If one fleet is completely destroyed before this time is up, the battle will immediately end.Īt the end of each phase, flotillas in each lane get closer to each other, if necessary according to their chosen Tactics. Heroes have a number of skills in each quadrant that increase the health, damage, movement, or other stats of both their ship and the fleet as a whole high-level Heroes can dramatically boost the combat power of a fleet when they're in command.Ī space battle will last for three phases, each of which is 40 seconds long. If the entire fleet is destroyed, the Hero will return to the Academy for several turns to recover from their injury, during which you can't assign them. If the rest of the Hero's fleet is destroyed but the Hero survives, they'll continue commanding the (now empty besides their ship) fleet.
If a Hero's ship is destroyed in combat, but at least one other ship from their fleet survives, they'll revive at end of combat with minimal health. Every hero has a Hero Ship specific to their class these take a diverse set of modules (including some unique to Hero ships) and do not add any CP to the fleet. You can assign Heroes to your fleets, and they will participate in space combat.